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Unity particle playground fog
Unity particle playground fog













unity particle playground fog

We will be using Textures and Materials from the Standard Assets Package as they are free to use and provide a base on which we can get our desired effect. Import the Particle System, Utilities and CrossPlatformInput Categories from the package.

  • We remove the main camera and add our Oculus related Prefabs and Cameras for Interaction in VR.
  • We’re going to use a demo scene containing Low poly Rocks and a surface as our base.
  • More over Particle System is dynamic with a plethora of parameters to play around with. Particle System is much more efficient because we use a single texture and a material to draw our Fog in this Case. When many of these mini-clouds are arranged together in an area of the scene, the overall effect is of a larger, volume-filling cloud. Using a smoke cloud as an example, each particle would have a small smoke texture resembling a tiny cloud in its own right. Each particle represents a small portion of a fluid or amorphous entity and the effect of all the particles together creates the impression of the complete entity.
  • Particle System : Particles are small, simple images or meshes that are displayed and moved in great numbers by a particle system.
  • But this rendering mode requires graphic resources which we don’t have a lot of if using Mobile or Mobile VR Specifically.

    unity particle playground fog unity particle playground fog

    All calculations are done in world space which makes it possible to have height-based fog modes that can be used for sophisticated effects.

  • Unity Global Fog : The Global Fog is an image effect which creates camera-based exponential fog.
  • Fog Effect in Unityīasically we can use two types of Rendering methods for creation of our Fog Effect. Now that we’re all set up let’s get started.

    UNITY PARTICLE PLAYGROUND FOG HOW TO

    You can follow these tutorials on how to do that if you’re not familiar. To get started we first need to set-up our environment for VR – Gear VR in this case. How the same effect can be used in VR will be explained as well. This Tutorial is we’re going to be creating a fog effect in VR as well.















    Unity particle playground fog